Words still aren't coming with the consistency that I'd like, but they are coming, slowly. At this point, Maria's dialogue for the end of the mission is about half done, as is Britney's dialogue during the mission. I could just do placeholder text, but eh. Writer's block sucks, man.
In the meantime, whenever I feel particularly unmotivated, I've been working on adding some submitted content that I've, well, not really been ignoring, but rather putting off. There's some random travel events, some work events, and a couple other things that I've added. Good news for people who like random events: the list of random travel events has increased (so far) from 11 to more than 20, and there's still at least a dozen more events to add, both ones that I've written and ones that have been submitted to me.
With the sheer amount of random travel events available now, you'll notice a few things that'll be different. First and foremost, the frequency of such events will be increased. Where before you had a 1% chance of hitting a travel event, now it'll be 2%. That doesn't sound like a lot, but trust me, it is. Second, the frequency of individual events is going to be completely changed. For example, of the events that are currently in the game, the hair color change (which is also getting altered slightly, FYI) has the highest chance of occurring, almost 10%. With the new events, the hair color change will be just as likely as other events. Well, that's not ENTIRELY true, some random events will be much less likely than others (I'm thinking the Wolf Howls event, because that's a special case), but general random events will be quite a bit less...repetitive, is the hope.
Oh, and I've added some dream content. You'll need to buy a dreamcatcher to get it, which costs money (of course), but suffice to say, it'll have some...weirder dreams available. Fetishistic dreams, let's say.