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Wednesday, January 27, 2016

Wednesday Work (Stream Time)

Work stream is done for the day, woo.

The first interaction with the sister is complete. You have a few options for how to handle her. Some of those options have outcomes that drive her away, some keep her close for the time being, and some send her away only to have her come back, whether for good or for ill. And yes, you can tell her the truth if you want, but that might not be the best idea. After all, if Maria wasn't happy about you explaining everything to your mom, how do you think she'll react to telling your sister everything? Choices, choices...

More stuff from the comments:

- If you want to submit content, you don't need to have any kind of programming ability. You just need to indicate where and how the narrative branches (eg. "If you have the dominant trait, go to this part. If you have the submissive trait, go to that part") and send it in. There's no actual programming that can be done in advance, but since the writing is usually the longest part, having content written beforehand makes adding it in pretty easy. Usually.

- In regards to the Patreon goal for art, yes, I know it's $2,000 a month, and yes, I know that's a lot. It's high for a few reasons. First and foremost, Patreon won't actually let me set a goal that's not monthly, at least, not that I can see. Second, at that point, I would seriously consider doing Cursed (and other game development) full-time, so it's kind of an unspoken goal, mostly because I don't want to 100% commit to it at the moment. And finally, there would be a LOT of art to go into the game, so that goal would give me the ability to get a lot of it.

(Also, I honestly don't expect that goal to ever be reached, so...you know.)

10 comments:

  1. "(Also, I honestly don't expect that goal to ever be reached, so...you know.)"

    *fingers crossed*?

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  2. I thought the issue with updating the game and losing your saves was fixed way back, but I still can't load a previous game and retain the features of the current version.

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    1. AFAIK that has never been fixed, and I get the feeling it has to do with RAGS itself so it might never.

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    2. Is there absolutely no way to implement some sort of save transfer? It's just I love the game but it's a pain to have to redo everything whenever there's an update.

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    3. Any method would be haphazard at best. I /think/ that RAGS 3.0 will have the ability to merge saves, but I honestly don't know.

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  3. "I honestly don't expect that goal to ever be reached"
    is that a challenge?

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    Replies
    1. Correct me if I'm wrong but are you asking for a challengeeeeeeeeeee?!

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  4. Random suggestion: a toss function for clothes. Maybe it's just me (probably not) but sometimes there are cloths in the closet I just end up not using after some point and I'd like to toss them because it would keep the objects list shorter. You'd be able to go back and buy them again if you really wanted to.

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  5. http://www.cyoc.net/interactives/chapter_28583.html

    Its a mosquito tf but its very detaild and should help you greatly with your bee tf!

    Btw will the bee tf have some advantages like wings or more charisma?

    And will you someday implement the suspicion feature?

    Thanks in advance for the answers!

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    Replies
    1. As of right now, the Bee TF will be a game-ending transformation, like multi-dick, but it will take a while to actually get to the ending. I just have a specific path in mind for it at the moment.

      It might end up being a permanent TF later, but for now...no.

      As for Suspicion, it's kind of implemented in the form of Guilt, but that's only for criminal activity. I don't think I'll ever put it in the way it was, but I do have some ideas for...masquerade slippage, let's say.

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